Reinforcement Learning for Collaboration in Modern Video Games
Microsoft Research and a partner studio are announcing a new research collaboration that explores the potential of new AI techniques, such as deep reinforcement learning, in gaming. This talk demos their latest results in a team-based game, which is a perfect testing ground for reinforcement learning agents trained to collaborate. The talk gives a high-level technical overview and provides tips and tricks for making reinforcement learning work in gaming applications.
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Adrian O'Grady
Principal Research Engineer
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Katja Hofmann
Senior Principal Research Manager and lead of the Microsoft Research Game Intelligence team
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Raluca Stevenson
Senior Research Scientist
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Regardez suivant
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Learning to Play, Imitate and Collaborate with Pesky Humans
Speakers:- Sam Devlin
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Towards Ad-Hoc Teamwork for Improved Player Experience | Sam Devlin
Speakers:- Sam Devlin